One of our team members, Alex Miyamura, who also happens to run his own app company called Simpaddico, had the fortune of finding his app catapult to the #1 slot on the iPhone App Store for 8 days (Monday 5/31 until Monday 6/7). The app has been out for over 6 months and zero marketing dollars have been spent to promote it. Needless to say, we were all pretty surprised when it rocketed to the top spot for no apparent reason (could be graduation parties, preparing for World Cup, etc). He hit what we are referring to as the “App Lotto” since he’s made at least $20,000 in 8 days.
With his permission, we are providing some metrics that are hopefully helpful to other developers.
Air Horn is the name of the free app and was developed in less than 3 hours. Alex knows the app is gimmicky and is not going to stand the test of time. This is a good example of a random app catapulting through the app rankings for no particular reason and actually making the developer some money. Here’s what we learned:
- It took 188,310 daily downloads to reach #1 on Monday, 5/31.
- As of Monday, 6/7, it was still #1 with 129,286 daily downloads.
- Daily ad impressions on Air Horn increased from 160,000/day to more than 2,000,000/day at peak.
- As of 6/7, Air Horn served a total of 4 million 3rd party ad network impressions since 5/31.
- Over that same time, 4 million cross promotion impressions were served to promote Annoying Sounds.
- Annoying Sounds shot all the way to the #5 overall app.
- Before the cross-promotion, Annoying Sounds wasn’t even a top 1000 app.
- Daily ad impressions on Annoying Sounds jumped from 35,000/day to more than 1,000,000/day at peak.



As impressions increased, so did the eCPM
The average initial eCPM on Air Horn was $2.06 and increased to an average of $2.62 over 8 days. As his impressions scaled, certain ad networks started performing better and Bursty was able to optimize accordingly by prioritizing the best performing ad networks to serve the majority of the ad impressions.
The overall click rates were quite impressive and much better than online advertising. The click rate on the Annoying Sounds banner was 4.6% and install conversion rate from click was 10%. The 3rd party ad network click rate averaged 3.4%.
Takeaways
This was a unique situation and totally unexpected. That said, maybe you do have a substantive app that you expect good results out of vs. winning the App Lotto. Either way, making sure you are using tools to both maximize revenue and effectively cross-promote your other apps is the most important point.
Ad optimization works and the eCPM increased 27% over 8 days.
App Cross Promotion works and can help extend your revenue opportunity.
What is the total worth of this app hitting #1? We will update in a few weeks along with additional insights and in-app purchase data since that did contribute to the overall $20,000 so far. We are at WWDC so please email support at burstly.com or hit us on
Twitter if you want to meet up or get more information.